1. Abilities
  2. flashpoint
  3. nathema
  4. trash
  5. force_choke

Force Choke

choke

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds.
NOTE - Balanced for Caster NPCs

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
choke
Force Choke
2
crushedCrushed – Periodic kinetic damage.
3
stunnedStunned – Unable to act.
  • [0s] [not displayed]
    chokeEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    crushedCrushed
    Periodic kinetic damage.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.choke_tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0575
      - Standard Health Percent Min = (float) 0.0575
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [6s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.choke_start, dependent on calling effect
    • Stun the TARGET