Force Technique
Force Technique
Utilize a Force technique, giving your melee attacks a 50% chance to deal <<1>> kinetic damage.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141087978594964072 |
Combat log ID: | 979789414400000 |
FQN: | abl. |
Star Wars name: | Force Technique |
Other languages: | Machttechnik Technique de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Force Technique
Melee and force attacks have a chance to deal additional kinetic damage.Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. technique_ force_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. technique abl. , tag.jedi_ consular. force_ technique_ passive abl. jedi_ consular. technique_ force Initializers: - Set type to Other, cannot toggle off
Global ID: 16141069144725100332 FQN: abl. jedi_ consular. force_ technique/34/1 - 1
- When character deals damage with tags tag.
abl. that does not get redirected (50% chance)jedi_consular. melee_ability
Override target to:
- Trigger Target
Perform the following actions:
- Play appearance epp.
jedi_consular. force_technique. proc - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0234
- Standard Health Percent Min = (float) 0.0234
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.234
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character deals damage with tags tag.