Fortress Shield
Fortress Shield
Increases shield strength by 130% and sensor dampening by 1500m for <<1>> seconds, but immobilizes the ship while active. The pilot can manually deactivate this ability, and triggering a defensive maneuver or boost will automatically deactivate the shield. A 30 second cooldown is triggered when the ability is deactivated.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Category: | 10110082371988570906 |
Initializers: |
|
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140990871715588223 |
Combat log ID: | 3311600173842432 |
FQN: | abl. |
Star Wars name: | Fortress Shield |
Other languages: | Festungsschild Bouclier forteresse |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. shield abl. spvp. fortress_ shield. modal_ effect Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141057347931847366 FQN: abl. spvp. shield. fortress_ shield/32/1 - Set Stack Limit
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- On Boost Started
Perform the following actions:
- Remove this effect
- 4
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER does not have the talent Reduced Cooldown
Reduced Cooldown
Ability cooldown time reduced by 10 seconds.
FQN: tal.spvp.shield.fortress_shield.tier1
Perform the following actions:
- 5
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- 6
- Just before this effect is removed
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- Dispel all effects from tags tag.abl.spvp.fortress_shield.blasterboost_effect
- Dispel all effects from tags tag.abl.spvp.fortress_shield.shield_effect
- [30s]
Fortress Shield
Shield strength increased. Dampening increased. Ship immobilized.Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. shield. fortress_ shield abl. , tag.spvp. abilitytype. shield abl. spvp. fortress_ shield. shield_ effect Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s
Conditions: - Can only be called by other effects
Global ID: 16141060646466729967 FQN: abl. spvp. shield. fortress_ shield/32/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectshield. fortress_shield. activate - Modify stat Engine Speed, set to -100%
- Modify stat Sensor Dampening, increase by 15
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Shield Power Capacity (per shield arc), set to 130%
- SPVP Replenish Power
- Channel Name = (int) 5
- SPVP Amount Type = (int) 3
- Amount = (float) 0.57
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Shield Power Capacity (per shield arc), set to 150%
- SPVP Replenish Power
- Channel Name = (int) 5
- SPVP Amount Type = (int) 3
- Amount = (float) 0.6
- 4
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- SPVP Consume Power
- Use Casters Damage Modifier = (bool) false
- Channel Name = (int) 3
- SPVP Amount Type = (int) 3
- Amount = (float) 0.57 - SPVP Consume Power
- Use Casters Damage Modifier = (bool) false
- Channel Name = (int) 4
- SPVP Amount Type = (int) 3
- Amount = (float) 0.57 - Dispel all effects from tags tag.abl.spvp.fortress_shield.modal_effect
- 5
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- SPVP Consume Power
- Use Casters Damage Modifier = (bool) false
- Channel Name = (int) 3
- SPVP Amount Type = (int) 3
- Amount = (float) 0.6 - SPVP Consume Power
- Use Casters Damage Modifier = (bool) false
- Channel Name = (int) 4
- SPVP Amount Type = (int) 3
- Amount = (float) 0.6 - Dispel all effects from tags tag.abl.spvp.fortress_shield.modal_effect
- [30s]
Blaster Regeneration
Blaster power pool regeneration increasedSlot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. fortress_ shield. blasterboost_ effect abl. , tag.spvp. shield. fortress_ shield abl. spvp. abilitytype. shield Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s
Conditions: - Can only be called by other effects
Global ID: 16141059546955102624 Combat log ID: 3311600173842732 FQN: abl. spvp. shield. fortress_ shield/32/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Weapon Power Regen Rate, set to 30%
- Modify stat Weapon Power Recently Consumed Regeneration Rate, set to 30%
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.spvp.fortress_shield.modal_effect