1. Abilities
  2. flashpoint
  3. copero
  4. boss_1
  5. poison_gas_point_blank

Immediate Proximity Security Measure

Immediate Proximity Security Measure

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Immediate Proximity Security Measure
2
Immediate Proximity Security Measure
3
Immediate Proximity Security Measure
4
abl_si_as_depredating_voltsSilenced – Unable to use abilities while caught in the proximity security measure.
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [4s]
    Effect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 9m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_1.electric_field
  • 3
    • When effect is applied
    • When effect ticks the 2nd time
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_1.electric_field_tick, dependent on calling effect
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [3s]
    abl_si_as_depredating_voltsSilenced
    Unable to use abilities while caught in the proximity security measure.

  • 1
    • When effect is applied

    Perform the following actions:

    • Silence