Impulse
Impulse
AOE Knockback
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141079653507715854 |
Combat log ID: | 4138716385771520 |
FQN: | abl. |
Star Wars name: | Impulse |
Other languages: | Impuls Impulsion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141149360868975393 FQN: abl. flashpoint. copero. bonus_ boss. tech_ pulse/5/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
npc. ability. all_episodic. humanoid. multi. tech. cover_pulse - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141146062334092808 FQN: abl. flashpoint. copero. bonus_ boss. tech_ pulse/5/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If the Tech spell hit
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0.9s]
Effect #3Slot: Debuff Duration: 0.9s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.9s
- Max Duration = (time) 0.9s
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141147161845721019 FQN: abl. flashpoint. copero. bonus_ boss. tech_ pulse/5/3 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 6° pitch, 0° yaw