1. Abilities
  2. flashpoint
  3. corellia
  4. republic
  5. enemy
  6. boss
  7. boss_2
  8. cover_pulse

Impulse

concussionmissiles

Impulse

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
concussionmissiles
Impulse
2
concussionmissiles
Impulse
3
concussionmissiles
Impulse
4
movementslowedSlowed (Tech) – Movement speed reduced.
  • [0s] [not displayed]
    concussionmissilesEffect #1

    • On Apply
    • [target override]

    Perform the following actions:

    • Play appearance epp . agent . cover_pulse . cast_instant
    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    concussionmissilesEffect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        AND
        • If the Tech spell hit
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
  • [0s] [not displayed]
    concussionmissilesEffect #3

    • On Apply

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 10° pitch, 0° yaw
  • [5s]
    movementslowedSlowed (Tech)
    Movement speed reduced.

    • On Apply

    Perform the following actions:

    • Set movement speed to 50%