1. Abilities
  2. exp
  3. uprisings
  4. station256
  5. trial_and_error
  6. boss_3
  7. roar_knockback

Inhuman Roar

overload

Inhuman Roar

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
overload
Inhuman Roar
2
overload
Inhuman Roar
3
thrownKnockdown – Prone and unable to act.
4
overload
Inhuman Roar
  • [0s] [not displayed]
    overloadEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.threatening_scream.cast, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • [1.51s]
    overloadInhuman Roar

  • 1
    • When effect ticks the 3rd time

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.9, 30° pitch, 0° yaw
    • Add effect #3 to TARGET from CASTER
  • [1.5s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • [hidden] [5s]
    overloadEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Modify stat Force Resistance, increase by 200
    • Modify stat Tech Resistance, increase by 200
    • Modify stat Melee Defense, increase by 200
    • Modify stat Ranged Defense, increase by 200
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(2)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(3)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(4)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics, tag.abl.debuff.interrupt, tag.abl.debuff.silence, tag.abl.debuff.root, tag.abl.debuff.snare, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: 0, tag.abl.debuff.damage_vulnerability, 3198484067459990840, tag.abl.debuff.armor_reduced, tag.abl.debuff.damage_reduced, tag.abl.debuff.healing_reduced, 9512631560023633215, tag.abl.debuff.defense_reduced, 16411176098557351739, tag.abl.debuff.accuracy_reduced, tag.abl.debuff.taunt
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.shock, tag.abl.debuff.damage_over_time, 10926772235696702711, tag.abl.debuff.burn, tag.abl.debuff.bleed, 15148778261333926839, tag.abl.debuff.crush
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force, tag.abl.dispel_type.purge_only
    • Mark as neutralized
  • 2
    • When effect ticks the 3rd time

    Perform the following actions:

    • Execute hydra hook Roar Knockback