Jet Rush
Jet Rush
Dashes to the target, increasing movement speed by 100% for <<1[%d/%d/%d]>> seconds.
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | Attack |
Metadata
| Contained since: | Patch 1.1.0 |
| Global ID: | 16140985187205866243 |
| Combat log ID: | 2143966069784576 |
| FQN: | abl. |
| Star Wars name: | Jet Rush |
| Other languages: | Düsenantrieb Poussée express |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140946273894387992 FQN: abl. companion. class. melee_ tank. sprint_ tech/2/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [5s]
Jet Rush
Movement speed increased.Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 1.5s (3 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140942975359511649 FQN: abl. companion. class. melee_ tank. sprint_ tech/2/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectclass. melee. dash_battle
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 200%