Laze Target

Laze Target
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140964530561513734 |
Combat log ID: | 968721283678208 |
FQN: | abl.npc.ability.tech.laze_target |
Star Wars name: | Laze Target |
Other languages: | Lasermarkierung Cible amorphe |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
Laze Target
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 - On Apply
Perform the following actions:
- Play appearance epp . agent . laze_target . cast
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [20s]
Laze Target (Tech)
Damage vulnerability.Slot: Debuff Duration: 20s Tick rate: does not tick # occurrences: 1 Tags: tag.abl.debuff.damage_vulnerability, tag.abl.dispel_type.tech Conditions: - <
- If PRIMARY TARGET is alive
- Can only by called by other effects
- <
- On Apply
Perform the following actions:
- Play appearance epp . agent . laze_target . target
- Modify stat Damage Received Modifier (Fixed), increase by 0.05