1. Abilities
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_2
  6. mob
  7. boss
  8. boss_2
  9. sith_ball_summon

Lightning Ball

shadowtechnique

Lightning Ball

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_b

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shadowtechnique
Lightning Ball
2
shadowtechnique
Lightning Ball
3
shadowtechnique
Lightning Ball
4
shadowtechnique
Lightning Ball
5
shadowtechnique
Lightning Ball
6
shadowtechnique
Lightning Ball
  • [hidden] [1s]
    shadowtechniqueEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER > 75%
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #6 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≤ 75%
        AND
        • If hitpoints of CASTER > 50%
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≤ 50%
        AND
        • If hitpoints of CASTER > 25%
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Add effect #6 to TARGET from CASTER
  • 4
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≤ 25%
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • Add effect #6 to TARGET from CASTER
  • [hidden] [10s]
    shadowtechniqueEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Summon_One
  • 2
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Execute hydra hook Summon_One
  • [hidden] [10s]
    shadowtechniqueEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Summon_Two
  • 2
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Execute hydra hook Summon_Two
  • [hidden] [10s]
    shadowtechniqueEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Summon_Three
  • 2
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Execute hydra hook Summon_Three
  • [hidden] [10s]
    shadowtechniqueEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Summon_Four
  • 2
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Execute hydra hook Summon_Four
  • [hidden] [10s]
    shadowtechniqueEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Broadcast_Alert