Overcharge Collar

Overcharge Collar
Your creature's collar overcharges unleashing an electric discharge dealing <<1>> internal damage to up to 5 enemies 5m around the impact. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141011651739767491 |
Combat log ID: | 3755871590940672 |
FQN: | abl. |
Star Wars name: | Overcharge Collar |
Other languages: | Halsband-Überladung Collier surchargé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.75s]
Effect #1
Slot: Debuff Duration: 0.75s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.75s
- Max Duration = (time) 0.75s
Global ID: 16141024746717354511 FQN: abl. companion. unique. mtx. akk_ dog. tank. aoe_ attack/15/1 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.debuff.lift or tag.abl.debuff.blind or tag.abl.debuff.sleep
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0.5
- Standard Health Percent Max = (float) 0.106
- Standard Health Percent Min = (float) 0.106
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.06
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
companion. , dependent on calling effectunique. mtx. akk_dog. tank. aoe_attack_aoe
- [10s]
Tech Shell
Damage taken reduced by 50%.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Target overrides: - [target override] Caster
Global ID: 16141025846228983002 Combat log ID: 3755871590940938 FQN: abl. companion. unique. mtx. akk_ dog. tank. aoe_ attack/15/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Received Modifier (Percentage), increase by -0.5