Plasma Cell
Plasma Cell
DNT- Attacks have a chance to inflict additional elemental damage. Only one Cell can be active at a time.
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.3.0 |
Global ID: | 16141055138118100227 |
Combat log ID: | 3263084223266816 |
FQN: | abl. |
Star Wars name: | Plasma Cell |
Other languages: | Plasmazelle Cellule de plasma |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140908831367106138 FQN: abl. qtr. flashpoint. czerka. enemy. trash. aklay_ plasma_ cell/2/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [60s]
Plasma Cell
Ranged attacks do additional periodic elemental damage.Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.trooper. plasma_ clip abl. trooper. clip_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16140912129901986115 FQN: abl. qtr. flashpoint. czerka. enemy. trash. aklay_ plasma_ cell/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. droid. dualgun. plasma_cell. tick
- 2
- When character deals damage with result Ok or Crit or Glance (weapon mode Ranged), not more than every 1.5s (100% chance)
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
npc. droid. dualgun. plasma_cell. end - Deactivate ability 16141085011603438878 – not found
- [6s]
Burning (Physical)
Periodic elemental damage.Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 1.5s (4 ticks) # occurrences: 1 Tags: tag. abl. , 4723518582737882387, tag.generic. fire_ damage abl. , tag.debuff. damage_ over_ time abl. , tag.dispel_ type. physical abl. debuff. burn Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140911030390359036 Combat log ID: 3263084223267441 FQN: abl. qtr. flashpoint. czerka. enemy. trash. aklay_ plasma_ cell/2/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. plasma_cell. plasma_burn
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0