1. Abilities
  2. exp
  3. seasons
  4. 01
  5. ep_16
  6. player_abilities
  7. shield

Raise/Lower Shield

badge

Raise/Lower Shield

Raising your shield blocks ability use and slows movement speed, but lets you block and redirect attacks in your forward arc.

Attributes

Conditions

Metadata

Users

Used by
  • apc.exp.seasons.01.ep_16.player_abilities.shield

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
badgeShield Raised – Target has raised their shield, allowing them to block or redirect certain attacks in their forward arc. Blocked or redirected attacks will grant stacks of Absorbed Force Energy.
2
badge
Raise/Lower Shield
  • [hidden] [does not expire]
    badgeShield Raised
    Target has raised their shield, allowing them to block or redirect certain attacks in their forward arc. Blocked or redirected attacks will grant stacks of Absorbed Force Energy.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_16.boss.arcann.shield.raise_shield_loop, dependent on calling effect
    • Set movement speed to 42%
    • Silence
    • Dispel all effects from tags tag.​abl.​buff.​cover
    • Modify stat Tech Critical Chance, increase by -2
    • Modify stat Ranged Critical Chance, increase by -2
    • Modify stat Melee Critical Chance, increase by -2
    • Modify stat Force Critical Chance, increase by -2
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
  • 2
    • Just before this effect is removed
    • When CASTER exits combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Deactivate ability 16141085011603438878 – not found
  • 3
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If Caster Positioning
        - Positioned In Front = (bool) true
        - Positioned Behind = (bool) false
        - Positioned Left = (bool) false
        - Positioned Right = (bool) false
        - Negated = (bool) false

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • 4
    • Before NPC with this effect takes damage, not more than every 0.5s

    Perform the following actions:

  • [hidden] [1s]
    badgeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_16.boss.arcann.shield.raise_shield_end, dependent on calling effect
    • Silence