Levée/Tombée de bouclier
Levée/Tombée de bouclier
Lever votre bouclier vous empêche d'utiliser vos pouvoirs et réduit votre vitesse de déplacement, mais vous permet de bloquer et rediriger les attaques situées dans la zone devant vous.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Category: | 10923456616721311092 |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141078637371174993 |
Combat log ID: | 3922314458562560 |
FQN: | abl. |
Star Wars name: | Levée/Tombée de bouclier |
Autres langues: | Raise/Lower Shield Schild heben/senken |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Levée de bouclier
La cible a levé son bouclier, ce qui lui permet de bloquer ou rediriger les attaques situées dans la zone devant lui. Les attaques bloquées et redirigées lui confèrent des cumuls d'énergie de Force absorbée.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. exp. seasons. 01. ep_ 16. boss. arcann. shield. shield_ raised Global ID: 16141116842994737747 Combat log ID: 3922314458562833 FQN: abl. exp. seasons. 01. ep_ 16. player_ abilities. shield/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_16. boss. arcann. shield. raise_shield_loop - Set movement speed to 42%
- Silence
- Dispel all effects from tags tag.abl.buff.cover
- Modify stat Chance critique Techno, increase by -2
- Modify stat Chance critique à distance, increase by -2
- Modify stat Chance critique en mêlée, increase by -2
- Modify stat Chance critique Force, increase by -2
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun
- 2
- Just before this effect is removed
- When CASTER exits combat
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Deactivate ability 16141085011603438878 – not found
- 3
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If Caster Positioning
- Positioned In Front = (bool) true
- Positioned Behind = (bool) false
- Positioned Left = (bool) false
- Positioned Right = (bool) false
- Negated = (bool) false
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- 4
- Before NPC with this effect takes damage, not more than every 0.5s
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec =[grant_shield][grant_shield]
FQN: abl.exp.seasons.01.ep_16.player_abilities.grant_shield
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- [hidden] [1s]
Effect #2Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141115743483109542 FQN: abl. exp. seasons. 01. ep_ 16. player_ abilities. shield/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_16. boss. arcann. shield. raise_shield_end - Silence