1. Abilities
  2. exp
  3. uprisings
  4. station256
  5. trial_and_error
  6. boss_3
  7. savage_sweep

Savage Sweep

abl_sw_ju_furious_strike

Savage Sweep

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ju_furious_strike
Savage Sweep
2
abl_sw_ju_furious_strike
Savage Sweep
3
abl_sw_ju_furious_strike
Savage Sweep
4
abl_sw_ju_furious_strike
Savage Sweep
5
abl_sw_ju_furious_strike
Savage Sweep
6
abl_sw_ju_furious_strike
Savage Sweep
7
abl_sw_ju_furious_strike
Savage Sweep
  • [hidden] [1.5s]
    abl_sw_ju_furious_strikeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.uprisings.station256.alirra_semhess.rak_savage_sweep
    • Immobilize and prevent rotation
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 3
    • When character receives an effect with tags tag.abl.debuff.interrupt

    Perform the following actions:

    • Play appearance epp.quest.generic.dot_volume.burning_npc, dependent on calling effect
    • Remove this effect
  • [0s] [not displayed]
    abl_sw_ju_furious_strikeEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 90

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If difficulty is any of
        >

    Perform the following actions:

    • Play appearance epp.exp.uprisings.station256.alirra_semhess.rak_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.27
      - Standard Health Percent Min = (float) 0.25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 90

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
        >

    Perform the following actions:

    • Play appearance epp.exp.uprisings.station256.alirra_semhess.rak_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    abl_sw_ju_furious_strikeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2.8, 55° pitch, -180° yaw
  • [hidden] [1.5s]
    abl_sw_ju_furious_strikeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Silence
  • [hidden] [1.5s]
    abl_sw_ju_furious_strikeEffect #5

  • [0s] [not displayed]
    abl_sw_ju_furious_strikeEffect #6

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [hidden] [6s]
    abl_sw_ju_furious_strikeEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 6s