1. Abilities
  2. flashpoint
  3. umbara
  4. enemy
  5. boss
  6. assassin
  7. stealth

Stealth

Stealth

Attributes

Conditions

Metadata

Users

Used by
  • class.flashpoint.umbara.enemy.boss.assassin.umbaran_assassin

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Stealth
2
Stealth
3
Stealth
4
Stealth
  • [hidden] [1s]
    Effect #1

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.mind_trick.cast_instant
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook on_stealth_shadow
  • [hidden] [10s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Play appearance epp.sith_inquisitor.mind_trick.loop, dependent on calling effect
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
    • Modify stat Increased Stealth Level, increase by 600
    • Mark as neutralized
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Deactivate ability 16141085011603438878 – not found
    • Play appearance epp.sith_inquisitor.mind_trick.end, dependent on calling effect
  • [hidden] [10s]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [10s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized