1. Abilities
  2. flashpoint
  3. corellia
  4. republic
  5. enemy
  6. boss
  7. boss_2
  8. adds
  9. gunner_suppressive_fire

Suppressive Fire

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Suppressive Fire

This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
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Suppressive Fire
2
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Suppressive Fire
  • [hidden] [does not expire]
    cheapShotEffect #1

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.0608
      - Standard Health Percent Min = (float) 0.0608
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • Play appearance epp . smuggler . sweeping_gunfire_impact_lod, dependent on calling effect
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . agent . suppressive_fire . end
  • [hidden] [does not expire]
    cheapShotEffect #2

    • When channel ended

    Perform the following actions:

    • Cooldown
      - Ignore Alacrity = (bool) false
      - Timer Spec = (int) 16140926522055545486
      - Duration = (time) 4.5s