Targeting Telemetry
Targeting Telemetry
Increases weapon accuracy by 10%, critical chance by 5%, and sensor range by 5000m for <<1>> seconds. Also removes cloaking effects from all enemies within 3000m.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140955088855688890 |
Combat log ID: | 3292320065650688 |
FQN: | abl. |
Star Wars name: | Targeting Telemetry |
Other languages: | Ziel-Telemetrie Télémétrie de visée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Targeting Telemetry
Accuracy, critical hits, and sensor range increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. spvp. abilitytype. systems Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141019019776989287 FQN: abl. spvp. systems. sensor_ sweep/28/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. targeting_telemetry. activate - Modify stat Weapon Accuracy, increase by 0.1
- Modify stat Weapon Accuracy, increase by 0.1
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Sensor Detection Range, increase by 50
- Modify stat Sensor Focused Detection Range, increase by 50
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Sensor Detection Range, increase by 75
- Modify stat Sensor Focused Detection Range, increase by 75
- Play appearance epp.
spvp. , dependent on calling effectsystems. targeting_telemetry. activate
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Critical Hit Chance, increase by 0.05
- Modify stat Critical Hit Chance, increase by 0.05
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Critical Hit Chance, increase by 0.1
- Modify stat Critical Hit Chance, increase by 0.1
- Modify stat Critical Hit Damage, increase by 0.25
- Modify stat Critical Hit Damage, increase by 0.25
- 6
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 7
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. spvp. abilitytype. systems Initializers: - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 300m
Global ID: 16141020119288617362 FQN: abl. spvp. systems. sensor_ sweep/28/2 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.spvp.buff.cloak
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [10s]
Evasion Decrease
Evasion reduced temporarilySlot: Debuff Duration: 10s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. debuff. evasion Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, ignore token threat, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141021218800246749 Combat log ID: 3292320065650967 FQN: abl. spvp. systems. sensor_ sweep/28/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Evasion, increase by -0.05
- Play appearance epp.
spvp. , dependent on calling effectsystems. targeting_telemetry. impact
- [10s]
Increased Evasion
Evasion Increased temporarily.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. evasion_ increase Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Positive, ignore token threat
Conditions: - Can only be called by other effects
Global ID: 16141022318311873800 Combat log ID: 3292320065650971 FQN: abl. spvp. systems. sensor_ sweep/28/4 - Set Duration
- [10s]
Increased Cannon Range
Primary weapon range increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 0 Tags: tag. abl. spvp. abilitytype. systems Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Positive, ignore token threat
Conditions: - Can only be called by other effects
Global ID: 16141023417823503035 Combat log ID: 3292320065651004 FQN: abl. spvp. systems. sensor_ sweep/28/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Max Range, set to 15%
- Modify stat Mid Range, set to 15%
- Modify stat Close Range, set to 15%