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Special Conditions Glossary

Special Conditions are effects that can be applied by specific combat styles that give special advantages or disadvantages to the target. In Group Content, apply as many Special Conditions as possible to the enemy to gain the largest advantage! Remember to try to refresh them when their time runs out.

Negative Conditions
Overwhelmed: Takes more damage from area-of-effect attacks.
Vulnerable: Takes more damage from Force attacks.
Susceptible: Takes more damage from tech attacks.
Marked: Takes more damage from ranged attacks.
Beat Down: Takes more damage from melee attacks.
Assailable: Takes more damage from elemental and internal attacks.
Sundered: Reduces armor rating.
Impair: Deals reduced Force and tech damage.
Weaken: Deals reduced melee and ranged damage.
Unsteady: Accuracy reduced.

Positive Conditions
Invigorated: Healing received increased.
Protected: Armor increased.
Resistant: Elemental and internal damage reduction increased.
cdx.qtr.1x1.achievements.raid.hutt_palace.nightmare.g4_b3

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