1. Companions and Contacts
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  4. zakuul_battledroid
Portrait: companions/fe/zakuul_battledroid

TY-4N

TY-4N is a Battle Droid created and once deployed by the Zakuulan Empire. This unit is programmed with offensive, defensive and medical protocols.

Attributes

Metadata

Used in conditionals

This companion is referenced in the following conditionals to check if the conditional is met.

"Player has met" checks

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReaction
WeaponIndifferent
Military GearIndifferent
CourtingIndifferent
LuxuryIndifferent
TechnologyLike ++
Republic MemorabiliaIndifferent
Imperial MemorabiliaIndifferent
Cultural ArtifactIndifferent
TrophyIndifferent
Underworld GoodIndifferent
DelicaciesIndifferent
MaintenanceLove ++++

Abilities

DPS spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Blaster Riflepassive
[buff_controller_new]passive

Blast

A powerful shot dealt to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​mtx.​colicoid.​dps.​single_target_attack

Blast
9607sinstant30 m

Tactical Missile

Fires a missile that hits all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets.

FQN: abl.​companion.​unique.​mtx.​colicoid.​dps.​aoe_attack

Tactical Missile
99022.5sinstant30 m

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​colicoid.​dps.​single_stun

Electro Dart
100045sinstant30 m

Calculated Precision

Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​mtx.​colicoid.​dps.​execution_attack

Calculated Precision
98020s1s cast30 m

Deploy Toxins Canister

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​mtx.​colicoid.​dps.​single_target_dot

Deploy Toxins Canister
97012sinstant30 m
Healing spec
NamePriorityCooldownActivationRange
Ardent Protectorpassive
Weapon Proficiency: Blaster Riflepassive
[buff_controller_new]passive
Covert Medicpassive
Self Preservationpassive

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​colicoid.​healer.​single_target_mez

Electro-Stasis
99845sinstant30 m

Progressive Kolto Scan

Heals a friendly target for <<1>> over the duration of the channel.

FQN: abl.​companion.​unique.​mtx.​colicoid.​healer.​channel_heal

Progressive Kolto Scan
9007.5s3s channel30 m

Kolto Scan Process

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​unique.​mtx.​colicoid.​healer.​single_target_hot

Kolto Scan Process
98012sinstant30 m

Trauma Probe

Deploys a Trauma Probe with 6 charges that lasts up to 3 minutes. When the target is damaged, Trauma Probe loses 1 charge and heals the target for <<1>>. This effect cannot occur more than once every 3 seconds. A target may not have more than one Trauma Probe active.

FQN: abl.​companion.​unique.​mtx.​colicoid.​healer.​kolto_shell

Trauma Probe
99920sinstant30 m

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​beast

Ardent Protector
10004sinstant21-45 m

Quick Kolto Burst

Executes a quick Kolto scan on the target, healing for <<1>>.

FQN: abl.​companion.​unique.​mtx.​colicoid.​healer.​single_target_heal

Quick Kolto Burst
97010sinstant30 m
Tank spec
NamePriorityCooldownActivationRange
Threat Boosterpassive
Weapon Proficiency: Blaster Riflepassive
Armor Proficiency: Shield Generatorpassive
[buff_controller_new]passive

Multi-Grapple

Fires a multi-grapple line that fires in a wide cone in front of the companion and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​droid.​tank.​aoe_pull_mk2

Multi-Grapple
96045sinstant4-30 m

Provoking Flare

Fires a flare taunting attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​droid.​tank.​aoe_taunt

Provoking Flare
97020sinstant30 m

Powered Shot

Blasts the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​unique.​mtx.​zakuul_battledroid.​tank.​single_target_attack

Powered Shot
10007.5sinstant30 m

Electronics Overload

Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​droid.​tank.​aoe_attack

Electronics Overload
99015sinstant4 m

Reinforcing Taunt

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​weapon_set.​droid.​tank.​single_target_taunt

Reinforcing Taunt
98012sinstant30 m