1. Companions and Contacts
  2. galactic_seasons
  3. season_4
  4. amity
Portrait: Companions/Galactic_Seasons/Amity

Amity

The Cold Moon's Mediator

As an orphan, the young Amity--whose real name is lost to memory--was taken in by a Selonian enclave on Corellia. To pay back their kindness, Amity joined the enclave's delegation to the Galactic Republic by enlisting in the Republic Army. At the onset of a particularly deadly battle against the Empire, Amity had a vision--and when the fight was over, he fled his post. Years of witnessing the betrayal and suffering brought on by war had finally taken its toll.

Wandering the galaxy, searching for someone to help him understand the visions he received through his newfound Force sensitivity, Amity stumbled into the care of the Messengers of the Cold Moon. Under the tutelage of the Messengers' Elders, he received training in the Force and education in non-combative resolutions.

A permanent position with the Messengers awaits Amity in the future, but before he can accept it, he must master his visions, complete a pilgrimage, and learn from those willing to teach....

Attributes

Metadata

Used in conditionals

This companion is referenced in the following conditionals to check if the conditional is met.

"Player has met" checks
"Companion is summoned" checks
Influence checks

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReaction
WeaponIndifferent
Military GearIndifferent
CourtingIndifferent
LuxuryIndifferent
TechnologyIndifferent
Republic MemorabiliaIndifferent
Imperial MemorabiliaIndifferent
Cultural ArtifactIndifferent
TrophyIndifferent
Underworld GoodIndifferent
DelicaciesIndifferent
MaintenanceIndifferent

Abilities

DPS spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Electrostaffpassive
[buff_controller_new]passive
Weapon Proficiency: Techstaffpassive

Force Stun

Stuns the target for <<1[%d/%d/%d]>> seconds.

FQN: abl.​companion.​weapon_set.​dualsaber.​dps.​single_stun

Force Stun
97045sinstant30 m

Finishing Strike

A precision strike to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​techstaff.​dps.​execution_attack

Finishing Strike
99020sinstant4 m

Force Crush

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​dualsaber.​dps.​single_target_dot

Force Crush
100012sinstant30 m

Pummel

A powerful strike to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​techstaff.​dps.​single_target_attack

Pummel
9607sinstant30 m

Sojourn Strike

Lets loose a burst of Force energy from within their saberstaff, dealing <<1>> Force damage and leaving a lingering effect on the ground that deals damage over time. Any enemies that remain within the area take additional damage from Force and tech attacks and are slowed.

FQN: abl.​companion.​unique.​amity.​dps.​aoe_attack

Sojourn Strike
98015sinstant4 m
Healing spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Electrostaffpassive
Ardent Protectorpassive
[buff_controller_new]passive
Covert Medicpassive
Weapon Proficiency: Techstaffpassive
Self Preservationpassive

Mending

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_hot

Mending
97012sinstant30 m

Protective Barrier

Places a force shield around the target, preventing a moderate amount of damage for up to 20 seconds.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_shield

Protective Barrier
99937sinstant30 m

Force Binding

Heals a friendly target for <<1>> health over the course of the channel. During the channel, the target takes 10% less damage and is immune to movement impairing effects, knockdowns, and physics.

FQN: abl.​companion.​unique.​amity.​healer.​channel_heal

Force Binding
90012s6s channel30 m

Soothe

Executes a quick force heal on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_heal

Soothe
98010sinstant30 m

Force Detain

Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_mez

Force Detain
99045sinstant30 m

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​techsaber

Ardent Protector
10004sinstant21-45 m
Tank spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Electrostaffpassive
Threat Boosterpassive
Armor Proficiency: Shield Generatorpassive
[buff_controller_new]passive
Weapon Proficiency: Techstaffpassive

Threatening Strike

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​single_target_attack

Threatening Strike
9707.5sinstant30 m

Provoking Action

Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​aoe_taunt

Provoking Action
97020sinstant3 m

Wanderer Shield

Places a force shield around the player and the companion, preventing a moderate amount of damage and redirecting aggro for 10 seconds.

FQN: abl.​companion.​unique.​amity.​tank.​single_target_shield

Wanderer Shield
98037sinstant30 m

Mass Force Pull

Reaches out in a wide cone with the Force to pull in up to three targets in front of the companion, generating a high amount of threat on each target. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​aoe_pull_mk2

Mass Force Pull
96045sinstant4-30 m

Ground Smash

Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​aoe_attack

Ground Smash
99015sinstant4 m