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  4. corso_riggs
Portrait: Companions/Rep_Companions/Corso_Riggs_light

Corso Riggs

Corso Riggs is a cheerful, disarmingly optimistic mercenary soldier. Raised as a rancher's son on the rough frontier of Ord Mantell, Corso developed a mixture of naive innocence and primitive toughness, wrapped with old-fashioned chivalry.

In addition to his gung-ho enjoyment of a good, dirty fight and his encyclopedic knowledge of weapons, Corso remains a ray of sunshine in even the worst circumstances. He has no sense of his own mortality and is absolutely convinced he's going to live forever. Corso also has a soft spot for damsels in distress, even when it's clear they're up to no good.

Likes: Protecting the weak, being nice to ladies, punishing bad guys
Dislikes: Hurting for profit, hurting women no matter what they did, working with Sith or Imperials

Attributes

Metadata

Used in conditions

This companion is referenced in the following conditions to check if the condition is met.

"Player has met" checks

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReactionRomanced reaction
WeaponLove ++++
Military GearFavorite +++
CourtingLike ++Love ++++
LuxuryLike ++Favorite +++
TechnologyLike ++
Republic MemorabiliaLike ++Favorite +++
Imperial MemorabiliaIndifferent
Cultural ArtifactLike ++
TrophyLike ++Favorite +++
Underworld GoodIndifferent
DelicaciesIndifferent
MaintenanceIndifferent

Abilities

DPS spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Blaster Pistolpassive

Blast

A powerful shot dealt to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​blaster.​dps.​single_target_attack

Blast
9607sinstant30 m

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Exhaustive Shot

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​blaster.​dps.​single_target_dot

Exhaustive Shot
97012sinstant30 m

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​blaster.​dps.​single_stun

Electro Dart
100045sinstant30 m

Suppressing Fire

Lays down a stream of suppressing fire hitting all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.

FQN: abl.​companion.​weapon_set.​blaster.​dps.​aoe_attack

Suppressing Fire
98022.5s1.5s channel30 m

Deadeye Shot

Fires a precision shot to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​blaster.​dps.​execution_attack

Deadeye Shot
99020s1s cast30 m
Healing spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Blaster Pistolpassive

Progressive Kolto Scan

Heals a friendly target for <<1>> over the duration of the channel.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​channel_heal

Progressive Kolto Scan
960none3s channel30 m

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Kolto Quick Scan

Executes a quick Kolto scan on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_heal

Kolto Quick Scan
9808sinstant30 m

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_mez

Electro-Stasis
99045sinstant30 m

Kolto Drip

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_hot

Kolto Drip
97012sinstant30 m

Preventive Measures

Places a Kolto-powered shield around the target, preventing a moderate amount of damage for up to 20 seconds.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_shield

Preventive Measures
100030sinstant30 m
Tank spec
NamePriorityCooldownActivationRange
Threat Boosterpassive
Weapon Proficiency: Blaster Pistolpassive

Threatening Focus

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​weapon_set.​blaster.​tank.​single_target_taunt

Threatening Focus
98012sinstant30 m

[buff_controller]

FQN: abl.​companion.​buff_controller

[buff_controller]
1noneinstantany

Powered Charge

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​blaster.​tank.​single_target_attack

Powered Charge
10007.5sinstant30 m

Provoking Flare

Fires a flare taunting attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​blaster.​tank.​aoe_taunt

Provoking Flare
97020sinstant30 m

Multi-Grapple

Fires a multi-grapple line that fires in a wide cone in front of the companion and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​blaster.​tank.​aoe_pull_mk2

Multi-Grapple
96045sinstant4-30 m

Anti-Personnel Detonator

Activates an explosive that deals <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​blaster.​tank.​aoe_attack

Anti-Personnel Detonator
99015sinstant4 m

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