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Portrait

Embassy Guard

Level 51-52 | Standard | Guardsman


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m50100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m010%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m050%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehat02_bfn_archetype
  • Material: face_gehat02_med_ge_a40mercofficer01_f_v01
facehair[empty]
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_jacket_bfn_archetype
  • + chest_jacket_bfn_med_ge_a40_collar
  • Material: chest_jacket_med_ge_a40mercofficer01_f
bracerbracer_short_bfn_archetype
  • Material: bracer_short_med_ge_a40mercofficer01_u_v01
handhand_gauntlet_bfn_archetype
  • + hand_gauntlet_bfn_med_ge_a40_forearm
  • Material: hand_gauntlet_med_ge_a40mercofficer01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_ge_a40_back
  • + waist_belt_bfn_med_ge_a40_front
  • Material: waist_belt_med_ge_a40mercofficer01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_med_ge_a40mercofficer01_f_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_ge_a40_cover
  • Material: boot_tall_med_ge_a40mercofficer01_u
All NPCs with this appearance (3)