1. NPCs
  2. exp
  3. 04
  4. manaan
  5. world_arc
  6. republic
  7. mission_4
  8. imp_defender_standard_3
Portrait

Imperial Enforcer

Level 78-80 | Standard | Shotgunner


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sticky Grenade

Throw a sticky grenade at a random target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.

FQN: abl.​npc.​ability.​tech.​sticky_grenade_random

Sticky Grenade
45sinstant30 m50100%

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m20100%

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m20100%

[shotgun_flurry]

FQN: abl.​npc.​ability.​rifle.​shotgun_flurry

[shotgun_flurry]
noneinstant30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 16033471971331446169

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_zabrakrep_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet130_bmn_archetype
  • + face_gehelmet130_bmn_ge_a106_mask
  • Material: face_gehelmet130_heavy_ge_a106c01_u
skincolor
 skincolor_zabrak_non_h04_p
    eyecolor[empty]
    complexioncomp_zabrak_non_c14_m
      facepainttattoo_zabrak_non_good09_u
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_med_ge_a91_arms
        • + chest_tight_bmn_med_ge_a91_backpack
        • + chest_tight_bmn_med_ge_a91_shld01
        • + chest_tight_bmn_med_ge_a91_shld02
        • + chest_tight_bmn_med_ge_a91_collar
        • Material: chest_tight_med_ge_a91c01_u
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_med_ge_a10_wrist
        • Material: hand_glove_med_ge_a10impofficer01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_ge_a15_back
        • + waist_belt_bmn_med_ge_a15_front
        • + waist_belt_bmn_med_ge_a15_sling
        • Material: waist_belt_med_ge_a15mercenary06_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_sp_a02c01_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_ge_a10_shin
        • Material: boot_tall_med_ge_a10impofficer02_u
        All NPCs with this appearance (2)