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Portrait

Glory Hound

Level 55 | Strong | Mercenary Commander


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random_boss4

Rail Shot
15sinstant30 m100100%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe

Explosive Probe
30sinstant30 m70100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m50100%

Heatseeker Missiles

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Heatseeker Missiles
15sinstant30 m25100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random_boss4

Electro Dart
20sinstant30 m20100%

Artillery

FQN: abl.​npc.​ability.​tech.​artillary

Artillery
20s3s cast30 m15100%

Charged Blast

Fire three powerful blasts at your target.

FQN: abl.​npc.​ability.​pistol.​burst

Charged Blast
6s1.5s cast30 m5100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.glory_hound_captain_udanara

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a07
  • Material: head_human_caucasian_a07c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bfn_archetype
  • Material: face_gehelmet07_med_ge_mtx37c02_u
facehair[no archetype]
  • + facehair_human_bfn_caucasian_sw_cyber01_bottom
  • + facehair_human_bfn_caucasian_sw_cyber01_top
  • Material: facehair_human_non_sw_cyber01_u
agescar_human_non_c06_u
    Body details
    SlotDetails
    chestchest_baggy_bfn_archetype
    • + chest_baggy_bfn_med_ge_mtx37_back
    • + chest_baggy_bfn_med_ge_mtx37_collar
    • + chest_baggy_bfn_med_ge_mtx37_shld
    • Material: chest_baggy_med_ge_mtx37c02_u
    bracerbracer_short_bfn_archetype
    • Material: bracer_short_med_ge_mtx37c02_u_v01
    handhand_gauntlet_bfn_archetype
    • + hand_gauntlet_bfn_heavy_ge_mtx37_forearm
    • Material: hand_gauntlet_med_ge_mtx37c02_u
    waistwaist_belt_bfn_archetype
    • + waist_belt_bfn_med_ge_mtx37_back
    • + waist_belt_bfn_med_ge_mtx37_front
    • Material: waist_belt_med_ge_mtx37c02_u
    legleg_pant_bfn_archetype
    • Material: leg_pant_med_ge_mtx37c02_u_v01
    bootboot_tall_bfn_archetype
    • + boot_tall_bfn_heavy_bh_mtx37_shin
    • Material: boot_tall_med_ge_mtx37c02_u