1. NPCs
  2. test
  3. qa
  4. alexn
  5. crash
  6. survivor
Portrait

[survivor]

Level 1-50 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Starts conversation: cnv.test.qa.alexn.crash.survivor

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_caucasian_a01
  • Material: head_twilek_bms_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h04_p
    complexioncomp_twilek_non_c16_m
      facepainttattoo_twilek_non_c01_u
        Body details
        SlotDetails
        chestchest_jacket_bms_archetype
        • + chest_jacket_bms_med_sm_a02_back
        • + chest_jacket_bms_med_sm_a02_collar
        • Material: chest_jacket_med_sm_a02c02_m
        handhand_glove_bms_archetype
        • Material: hand_glove_med_sp_a06c01_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_bh_a05_front
        • Material: waist_belt_heavy_bh_a05c03_u
        legleg_pant_bms_archetype
        • Material: leg_pant_heavy_ge_a16military10_m_v02
        bootboot_thigh_bms_archetype
        • Material: boot_thigh_heavy_sw_a06c03_u