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Portrait

Sand People Plunderer

Level 24-25 | Strong | Tech Rifleman


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany600100%

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m500100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Smoke Grenade
60sinstant10 m500100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m500100%

Ambush

FQN: abl.​npc.​ability.​rifle.​ambush

Ambush
12s2.5s cast30 m500100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet12_bms_archetype
  • Material: face_gehelmet12_med_ge_a28sandpeople01_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_med_ge_a28_chest
  • + chest_tight_bms_med_ge_a28_collar
  • Material: chest_tight_med_ge_a28sandpeople01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_ge_a28sandpeople01_u_v01
handhand_gauntlet_bms_archetype
  • Material: hand_gauntlet_med_ge_a28sandpeople01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_ge_a28_front
  • Material: waist_belt_med_ge_a28sandpeople01_u
legleg_skirt_bms_archetype
  • Material: leg_skirt_med_ge_a28sandpeople01_u_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a28_trim
  • Material: boot_tall_med_ge_a28sandpeople01_u