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Portrait

Rattataki Stalker

Level 41-42 | Strong | Marksman


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Portable Cover

Drops a portable cover generator, increasing your defense against targets in your cone of cover. Lasts 10 minutes.

FQN: abl.​npc.​ability.​tech.​take_portable_cover

Take Portable Cover
6sinstant30 m200100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m17540%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m10090%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m100110%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_african_a01
  • Material: head_rattataki_bmn_african_a01c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a02
  • Material: head_rattataki_bmn_african_a02c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a03
  • Material: head_rattataki_bmn_african_a03c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a04
  • Material: head_rattataki_bmn_african_a04c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
eyecolor
(one of 3)
 eyecolor_rattataki_non_h01_s
     eyecolor_rattataki_non_h02_s
       eyecolor_rattataki_non_h03_s
        complexion
        (one of 4)
        comp_rattataki_non_c02_u
          comp_rattataki_non_c03_u
            comp_rattataki_non_c04_u
              comp_rattataki_non_c05_u
                facepaint
                (one of 4)
                tattoo_rattataki_non_c01_m
                  tattoo_rattataki_non_c02_u
                    tattoo_rattataki_non_c03_m
                      tattoo_rattataki_non_c04_u
                        age
                        (one of 2)
                        age_non_non_none_u
                          age_non_non_mid01_m
                            Body details
                            SlotDetails
                            chestchest_jacket_bmn_archetype
                            • + chest_jacket_bmn_med_ge_a31_scarf
                            • + chest_jacket_bmn_med_ge_a31_arm
                            • Material: chest_jacket_med_ge_a31tribal04_m
                            bracerbracer_short_bmn_archetype
                            • Material: bracer_short_med_ge_a31tribal04_u_v01
                            handhand_glove_bmn_archetype
                            • + hand_glove_bmn_med_ge_a31_forearm
                            • Material: hand_glove_med_ge_a31tribal04_u
                            waistwaist_belt_bmn_archetype
                            • + waist_belt_bmn_med_ge_a31_back
                            • + waist_belt_bmn_med_ge_a31_front
                            • Material: waist_belt_med_ge_a31tribal03_u
                            legleg_pant_bmn_archetype
                            • Material: leg_pant_med_ge_a31tribal04_m_v01
                            bootboot_tall_bmn_archetype
                            • + boot_tall_bmn_med_ge_a31_shin
                            • Material: boot_tall_med_ge_a31tribal04_u
                            All NPCs with this appearance (2)