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Portrait

Manslayer

Level 42-43 | Strong | Anti-armor Sentry


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hail Of Bolts

FQN: abl.​npc.​ability.​cannon.​hail_of_bolts

Hail Of Bolts
20s6s channel30 m150100%

Armor Field

FQN: abl.​npc.​ability.​buff.​armor_field

Armor Field
3m 0sinstantany120100%

Stockstrike

FQN: abl.​npc.​ability.​cannon.​cannon_strike

Stockstrike
30sinstant4 m110100%

Grav Round

FQN: abl.​npc.​ability.​cannon.​grav_round

Grav Round
6s2.5s cast30 m80100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_zabrakimp_bms_african_a01c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_zabrakimp_bms_african_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_zabrakimp_bms_african_a03c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_zabrakimp_bms_african_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_zabrakimp_bms_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a02_base
  • + hair_zabrakimp_bms_non_a02_front
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a04_base
  • + hair_zabrakimp_bms_non_a04_side
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
[empty]
[empty]
[empty]
[empty]
haircolor
(one of 4)
 haircolor_sith_non_h01_p
     haircolor_sith_non_h03_p
       haircolor_sith_non_h05_p
         haircolor_sith_non_h06_p
          eyecolor
          (one of 4)
           eyecolor_zabrak_non_h01_s
             eyecolor_zabrak_non_h03_s
               eyecolor_zabrak_non_h05_s
                 eyecolor_zabrak_non_h06_s
                  complexioncomp_zabrak_non_eyebrow01_m
                    facepaint
                    (one of 4)
                    tattoo_zabrak_non_evil01_u
                      tattoo_zabrak_non_evil03_u
                        tattoo_zabrak_non_evil05_u
                          tattoo_zabrak_non_evil06_u
                            age
                            (one of 2)
                            age_non_non_none_u
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_tight_bms_archetype
                                • + chest_tight_bms_med_ge_a20_tunic
                                • + chest_tight_bms_med_ge_a20_hooddown
                                • Material: chest_tight_med_ge_a20slave02_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_med_ge_a20slave01_u_v01
                                handhand_glove_bms_archetype
                                • Material: hand_glove_med_ge_a20slave02_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_med_ge_a20_front
                                • + waist_belt_bms_med_ge_a20_back
                                • Material: waist_belt_med_ge_a20slave02_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_med_ge_a20slave02_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_med_ge_a20_straps
                                • Material: boot_tall_med_ge_a20slave02_u
                                All NPCs with this appearance (5)