1. NPCs
  2. qtr
  3. 1x2
  4. daily
  5. the_black_hole
  6. republic
  7. chasing_the_shadow
  8. koric
Portrait

Kovic <The Shadow of Corellia>

Level 50 | Champion | Boss


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (20)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[self_destruct]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​self_destruct

[self_destruct]
60m 0sinstantany95100%

[grenade_spam_60]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​grenade_spam_60

[grenade_spam_60]
60m 0sinstantany90100%

[grenade_spam_10]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​grenade_spam_10

[grenade_spam_10]
24sinstantany90100%

Jet Charge

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​jet_charge

Jet Charge
3sinstant15-50 m80100%

[tremor_grenade_targeter]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​tremor_grenade_targeter

[tremor_grenade_targeter]
noneinstantany70100%

[shock_grenade_targeter]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​shock_grenade_targeter

[shock_grenade_targeter]
noneinstantany70100%

[sludge_grenade_targeter]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​sludge_grenade_targeter

[sludge_grenade_targeter]
noneinstantany70100%

[ice_grenade_targeter]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​ice_grenade_targeter

[ice_grenade_targeter]
noneinstantany70100%

[pyro_grenade_targeter]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​pyro_grenade_targeter

[pyro_grenade_targeter]
noneinstantany70100%

[grenade_spam]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​grenade_spam

[grenade_spam]
30sinstantany60100%

[restock_grenades]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​restock_grenades

[restock_grenades]
10sinstantany50100%

[airstrike_targeter]

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​airstrike_targeter

[airstrike_targeter]
25sinstant50 m40100%

HyperMatter Grav Grenade

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​hypermatter_attractor_grenade

HyperMatter Grav Grenade
15s1.5s cast15 m30100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m12100%

Ranged Attack

FQN: abl.​qtr.​1x2.​daily.​the_black_hole.​republic.​chasing_the_shadow.​flurry

Ranged Attack
noneinstant15 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416622375035744227

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_houk_bmf_non_a01
  • Material: head_houk_bmf_non_a01_v02
  • Eye material: eye_houk_non_a01_c02
eyecolor[empty]
age[empty]
Body details
SlotDetails
chestchest_baggy_bmf_archetype
  • + chest_baggy_bmf_heavy_ge_a18_shld
  • + chest_baggy_bmf_heavy_ge_a18_chest
  • + chest_baggy_bmf_heavy_ge_a18_back
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
bracerbracer_short_bmf_archetype
  • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_heavy_ge_a18_front
  • + waist_belt_bmf_heavy_ge_a18_back
  • Material: waist_belt_heavy_ge_a18mercenary05_u
legleg_pant_bmf_archetype
  • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary05_u
All NPCs with this appearance (4)