Full Auto

Full Auto
Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.
Attributes
Type: | active |
Activation time: | 4s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141091861837244945 |
Combat log ID: | 811851898159104 |
FQN: | abl. |
Star Wars name: | Full Auto |
Other languages: | Vollautomatik Tirs auto |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1
Slot: Debuff Duration: during channel (4s) On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Global ID: 16141151385047917950 FQN: abl. npc. ability. rifle. full_ auto/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. full_auto. enter
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have any effect with the tag tag.abl.trooper.ion_clip
- If CASTER does not have any effect with the tag tag.abl.trooper.plasma_clip
- If CASTER does not have any effect with the tag tag.abl.trooper.ap_clip
Perform the following actions:
- Play appearance epp.
npc. ability. rifle. full_auto. cast
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.ap_clip
Perform the following actions:
- Play appearance epp.
trooper. full_auto. loop_ap
- 4
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.plasma_clip
Perform the following actions:
- Play appearance epp.
npc. ability. rifle. full_auto_plasma. cast
- 5
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.ion_clip
Perform the following actions:
- Play appearance epp.
npc. ability. rifle. full_auto_ion. cast
- 6
- When effect ticks
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.175
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 7
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. full_auto. exit