1. NPCs
  2. location
  3. voss
  4. mob
  5. humanoid
  6. mercenaries
  7. cyber_mercenary_lieutenant
Portrait

Cyber Mercenary Lieutenant

Level 46-47 | Elite | Pistoleer Commander


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m100100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m50100%

Prototype Blaster Round

Charged shot from special pistol

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Prototype Blaster Round
6s1.5s cast30 m25100%

Orbital Bombardment

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbital Bombardment
20s3s cast30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a07
  • Material: hair_human_non_a07_v01_f
facehair[no archetype]
  • + facehair_human_bfs_caucasian_sw_cyber04_front
  • Material: facehair_human_non_sw_cyber04_u
skincolor
 skincolor_human_non_h15_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c15_f
          facepaintmakeup_human_non_c08_f
            Body details
            SlotDetails
            chestchest_baggy_bfs_archetype
            • + chest_baggy_bfs_med_ge_a19_back
            • + chest_baggy_bfs_med_ge_a19_collar
            • Material: chest_baggy_med_ge_a19mercenary01_f
            bracerbracer_short_bfs_archetype
            • Material: bracer_short_med_ge_a19mercenary01_u_v01
            handhand_glove_bfs_archetype
            • + hand_glove_bfs_med_ge_a19_forearm
            • Material: hand_glove_med_ge_a19mercenary01_u
            legleg_pant_bfs_archetype
            • Material: leg_pant_med_ge_a19mercenary01_f_v01
            bootboot_tall_bfs_archetype
            • + boot_tall_bfs_med_ge_a19_shin
            • Material: boot_tall_med_ge_a19mercenary01_u