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Portrait

Cartel Hired Gun

Level 45-46 | Strong | Gangster


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​npc.​ability.​pistol.​headshot

Headshot
15sinstant30 m100100%

Carbonize

FQN: abl.​npc.​ability.​tech.​carbonize

Carbonize
45s2s cast15 m70100%

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blaster Volley
15sinstant30 m60100%

Evasion

FQN: abl.​npc.​ability.​buff.​evasion

Evasion
3m 0sinstantany50100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m30100%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_twilek_bmn_african_a01
  • Material: head_twilek_bmn_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_asian_a01
  • Material: head_twilek_bmn_asian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bmn_archetype
  • Material: face_gehelmet08_heavy_ge_a18mercenary08_u
skincolor
(one of 3)
 skincolor_twilek_non_h08_p
     skincolor_twilek_non_h07_p
       skincolor_twilek_non_h05_p
        eyecolor
        (one of 3)
         eyecolor_twilek_non_h02_s
           eyecolor_twilek_non_h04_s
             eyecolor_twilek_non_h06_s
              complexion
              (one of 3)
              comp_twilek_non_c14_m
                comp_twilek_non_c15_m
                  comp_twilek_non_c16_m
                    facepaint
                    (one of 3)
                    tattoo_twilek_non_c01_u
                      tattoo_twilek_non_c03_u
                        tattoo_twilek_non_c05_u
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_twilek_non_mid01_m
                              Body details
                              SlotDetails
                              chestchest_baggy_bmn_archetype
                              • + chest_baggy_bmn_heavy_ge_a18_chest
                              • + chest_baggy_bmn_heavy_ge_a18_shld
                              • Material: chest_baggy_heavy_ge_a18mercenary08_m
                              bracerbracer_short_bmn_archetype
                              • Material: bracer_short_heavy_ge_a18mercenary08_u_v01
                              handhand_gauntlet_bmn_archetype
                              • + hand_gauntlet_bmn_heavy_ge_a18_forearm
                              • Material: hand_gauntlet_heavy_ge_a18mercenary08_u
                              waistwaist_belt_bmn_archetype
                              • + waist_belt_bmn_heavy_ge_a18_front
                              • Material: waist_belt_heavy_ge_a18mercenary08_u
                              legleg_pant_bmn_archetype
                              • Material: leg_pant_heavy_ge_a18mercenary08_m_v01
                              bootboot_tall_bmn_archetype
                              • + boot_tall_bmn_heavy_ge_a18_shin
                              • Material: boot_tall_heavy_ge_a18mercenary08_u