1. NPCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. sienar_systems_starship_design
  7. boss_sienar_systems_administrator
Portrait

Sienar Systems Administrator

Level 23-24 | Elite | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_zabrakrep_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bfn_non_a04_base
  • + hair_zabrakrep_bfn_non_a04_side
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h05_p
    eyecolor
     eyecolor_zabrak_non_h04_s
      complexioncomp_zabrak_non_eyebrow01_f
        facepainttattoo_zabrak_non_good03_u
          Body details
          SlotDetails
          chestchest_tight_bfn_archetype
          • + chest_tight_bfn_med_ge_a14_collar
          • + chest_tight_bfn_med_ge_a14_chest
          • + chest_tight_bfn_med_ge_a14_arm
          • Material: chest_tight_med_ge_a14military02_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_med_ge_a14military02_u_v02
          handhand_gauntlet_bfn_archetype
          • + hand_gauntlet_bfn_med_ge_a14_pouch
          • Material: hand_gauntlet_med_ge_a14military02_u
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_med_ge_a14_front
          • + waist_belt_bfn_med_ge_a14_back
          • + waist_belt_bfn_med_ge_a14_sling
          • Material: waist_belt_med_ge_a14military02_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_med_ge_a14military02_f_v01
          bootboot_tall_bfn_archetype
          • + boot_tall_bfn_med_ge_a14_cuff
          • Material: boot_tall_med_ge_a14military02_u