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Portrait

[weequay_pirate_thug_cin2]

Level 38-39 | Standard | Pistoleer


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m0100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_nikto_bms_non_a01
  • Material: head_nikto_bms_non_a01_v01
  • Eye material: eye_human_non_a01_c01
head_nikto_bms_non_a02
  • Material: head_nikto_bms_non_a02_v01
  • Eye material: eye_human_non_a01_c01
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_heavy_ge_a18_back
  • + chest_baggy_bms_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_ge_a18_forearm
  • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_a18_front
  • + waist_belt_bms_heavy_ge_a18_back
  • Material: waist_belt_heavy_ge_a18mercenary05_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary05_u
All NPCs with this appearance (4)