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  9. gamma_turnin
Portrait

Republic Scout

Level 55 | Standard | Infiltrator


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stealth

FQN: abl.​npc.​ability.​tech.​tech_stealth

Stealth
15sinstantany900100%

Covert Blade

Ambushes an enemy with an energy blade. Only useable from stealth.

FQN: abl.​npc.​ability.​tech.​surprise_attack

Covert Blade
30sinstant4 m500100%

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m50100%

Sever Tendon

FQN: abl.​npc.​ability.​tech.​sever_tendon

Sever Tendon
15sinstant30 m20100%

Lacerate

Stab the target with your energy blade for moderate kinetic damage, followed by mild bleed damage spread over the next few seconds.

FQN: abl.​npc.​ability.​tech.​shiv_bleed

Lacerate
15sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m0200%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet01_bmn_archetype
  • + face_trhelmet01_bmn_med_tr_a01_antenna
  • Material: face_gehelmet30_med_ge_a01repsoldier05_u
hair[empty]
skincolor
 skincolor_human_caucasian_h11_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_eyebrow10_m
          facepaint[empty]
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_tr_a01_collar
          • + chest_tight_bmn_med_tr_a01_pocket
          • + chest_tight_bmn_med_ge_a01_back
          • Material: chest_tight_med_ge_a01repsoldier05_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a01repsoldier05_u_v02
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_med_tr_a01_front
          • Material: hand_gauntlet_med_ge_a01repsoldier05_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_tr_a01_back
          • + waist_belt_bmn_med_tr_a01_front
          • Material: waist_belt_med_ge_a01repsoldier05_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a01repsoldier05_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_tr_a01_shin
          • Material: boot_tall_med_ge_a01repsoldier05_u