1. NPCs
  2. event
  3. nar_nightlife
  4. quest
  5. shared
  6. counterfeit_tokens_mek
  7. dire_skulls_ganger_standard_02_reinforcements
Portrait

Dire Skull Groundbreaker

Level 75 | Standard | Burstfire


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m2100%

Charged Blast

Fire three powerful blasts at your target.

FQN: abl.​npc.​ability.​pistol.​burst

Charged Blast
6s1.5s cast30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m025%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a01
  • Material: head_human_bma_asian_a01_c03
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bma_mtx_a12
  • Material: hair_human_mtx_a12_v01_m
haircolor
 haircolor_human_non_h13_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_eyebrow08_m
        facepainttattoo_human_non_bh02_u
          agescar_human_non_c09_u
            Body details
            SlotDetails
            chestchest_tightskin08_bma_archetype
            • + chest_tightskin08_bma_light_ge_mtx51_pad
            • + chest_tightskin08_bma_light_ge_mtx51_straps
            • + chest_tightskin08_bma_light_ge_mtx51_cloth
            • Material: chest_tightskin08_light_ge_mtx51jarael01_m
            • Skin slot 1: chest_naked_asian_young_a01c01_bma
            • Skin color is hued into slot: 1
            bracerbracer_short_bma_archetype
            • Material: bracer_short_heavy_bh_mtx40c01_u_v01
            handhand_gloveskin02_bma_archetype
            • Material: hand_gloveskin02_med_jk_a21c01_u
            • Skin slot 1: hand_naked_asian_young_a01c01_bma
            • Skin color is hued into slot: 1
            waistwaist_belt_bma_archetype
            • + waist_belt_bma_heavy_bh_mtx12_front
            • Material: waist_belt_heavy_bh_mtx12c01_u
            legleg_pant_bma_archetype
            • Material: leg_pant_med_jw_mtx08c01_u
            bootboot_tall_bma_archetype
            • + boot_tall_bma_light_jw_a10_cover
            • Material: boot_tall_light_jw_a10c01_u
            All NPCs with this appearance (2)