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  7. imperial_intelligence_stalker
Portrait

Imperial Intelligence Stalker

Level 49-50 | Standard | Stalker


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stealth Screen

FQN: abl.​npc.​ability.​tech.​combat_stealth

Stealth Screen
60sinstantany100100%

Sever Artery

Throws a knife at a random target within 30m, doing minor kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​npc.​ability.​tech.​sever_artery_random

Sever Artery
12sinstant30 m60100%

Sever Tendon

FQN: abl.​npc.​ability.​tech.​sever_tendon

Sever Tendon
15sinstant30 m50100%

Poison Blade

Strong knife attack that does kinetic damage, plus internal poison damage over a few seconds.

FQN: abl.​npc.​ability.​tech.​poison_blade

Poison Blade
20sinstant4 m10100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bmn_archetype
  • Material: face_spmic01_med_sp_a02c01_u
hair
(one of 4)
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h27_p
         skincolor_human_non_h28_p
          haircolor
          (one of 4)
           haircolor_human_non_h05_p
             haircolor_human_non_h02_p
               haircolor_human_non_h06_p
                 haircolor_human_non_h10_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h01_s
                     eyecolor_human_non_h02_s
                       eyecolor_human_non_h05_s
                        complexion
                        (one of 4)
                        comp_human_non_c20_m
                          comp_human_non_c28_m
                            comp_human_non_c29_m
                              comp_human_non_c01_m
                                age
                                (one of 2)
                                age_non_non_mid01_m
                                  age_non_non_none_u
                                    Body details
                                    SlotDetails
                                    chestchest_tight_bmn_archetype
                                    • + chest_tight_bmn_med_ge_a14_collar
                                    • + chest_tight_bmn_med_ge_a14_chest
                                    • + chest_tight_bmn_med_ge_a14_arm
                                    • Material: chest_tight_med_ge_a14military05_m
                                    bracerbracer_short_bmn_archetype
                                    • Material: bracer_short_med_ge_a14military05_u_v02
                                    handhand_gauntlet_bmn_archetype
                                    • + hand_gauntlet_bmn_med_ge_a14_pouch
                                    • Material: hand_gauntlet_med_ge_a14military05_u
                                    waistwaist_belt_bmn_archetype
                                    • + waist_belt_bmn_med_ge_a14_front
                                    • + waist_belt_bmn_med_ge_a14_back
                                    • + waist_belt_bmn_med_ge_a14_sling
                                    • Material: waist_belt_med_ge_a14military05_u
                                    legleg_pant_bmn_archetype
                                    • Material: leg_pant_med_ge_a14military05_m_v02
                                    bootboot_tall_bmn_archetype
                                    • + boot_tall_bmn_med_ge_a14_cuff
                                    • Material: boot_tall_med_ge_a14military05_u