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  7. executor_kranus
Portrait

Executor Krannus

Level 43 | Champion | Gun Runner


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m150100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m70100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m60100%

Pump Action

Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds.

FQN: abl.​npc.​ability.​tech.​pump_action

Pump Action
10s3s channel10 m30100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m20100%

Lacerate

Stab the target with your energy blade for moderate kinetic damage, followed by mild bleed damage spread over the next few seconds.

FQN: abl.​npc.​ability.​tech.​shiv_bleed

Lacerate
15sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.executor_krannus

Starts conversation: cnv.location.belsavis.class.jedi_knight.executor_krannus

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bms_non_a12
  • Material: head_bloodsith_bms_non_a12c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bms_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
skincolor
 skincolor_sith_non_h03_p
    eyecolor
     eyecolor_sith_non_h04_s
      complexioncomp_sith_non_c10_u
        Body details
        SlotDetails
        chestchest_tight_bms_archetype
        • + chest_tight_bms_med_ge_a10_chest
        • + chest_tight_bms_med_ge_a10_collar
        • + chest_tight_bms_med_ge_a10_shld
        • Material: chest_tight_med_ge_a10impofficer04_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_med_ge_a10impofficer04_u_v01
        handhand_glove_bms_archetype
        • + hand_glove_bms_med_ge_a10_wrist
        • Material: hand_glove_med_ge_a10impofficer04_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_med_ge_a10_back
        • + waist_belt_bms_med_ge_a10_front
        • Material: waist_belt_med_ge_a10impofficer04_u
        legleg_pant_bms_archetype
        • Material: leg_pant_med_ge_a10impofficer04_m_v02
        bootboot_tall_bms_archetype
        • + boot_tall_bms_med_ge_a10_shin
        • Material: boot_tall_med_ge_a10impofficer04_u