1. NPCs
  2. location
  3. belsavis
  4. world
  5. imperial
  6. riot_on_belsavis
  7. golan
Portrait

Gholan

Level 42 | Elite | Maniac


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany200100%

Chain Lightning

Delivers an arc of lightning that deals moderate damage to up to 3 targets.

FQN: abl.​npc.​ability.​force.​chain_lightning

Chain Lightning
15s3s cast30 m80100%

Nightmare

Sends a nightmare down upon all enemies within 8 meters, causing them to cower in fear for 4 seconds. Damage causes this effect to end prematurely.

FQN: abl.​npc.​ability.​force.​nightmare

Nightmare
30s1.5s cast8 m70100%

Force Choke

Same as Force Choke, but targets the nearest companion character. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​force_choke_companion

Force Choke
30s6s channel15 m50100%

Force Potency

Grants 3 charges of Force Potency, which increases your force critical chance by 60%. Each time a force ability crits, you lose 1 charge. Lasts up to 20 seconds.

FQN: abl.​npc.​ability.​force.​force_potency

Force Potency
45sinstantany45100%

Force Scream

Blasts the target with a force-enhanced scream, dealing kinetic damage.

FQN: abl.​npc.​ability.​force.​force_scream

Force Scream
12sinstant15 m40100%

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each. Requires dual-wield melee weapons.

FQN: abl.​npc.​ability.​saber.​sweeping_slash

Sweeping Slash
9sinstant4 m30100%

Shock

Shocks the target for high energy damage.

FQN: abl.​npc.​ability.​force.​shock

Shock
6sinstant15 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.golan

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_devaronian_bmn_non_a01
  • Material: head_devaronian_bmn_non_a01_v01
  • Eye material: eye_devaronian_non_a01_c01
faceface_gecollar01_bmn_archetype
  • Material: face_gecollar01_med_ge_a20slave02_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_med_ge_a20_shld
  • + chest_tight_bmn_med_ge_a20_tunic
  • + chest_tight_bmn_med_ge_a20_hooddown
  • Material: chest_tight_med_ge_a20slave02_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_ge_a20slave02_u_v01
handhand_glove_bmn_archetype
  • + hand_glove_bmn_med_ge_a20_cuff
  • Material: hand_glove_med_ge_a20slave02_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_ge_a20_back
  • + waist_belt_bmn_med_ge_a20_front
  • Material: waist_belt_med_ge_a20slave02_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_a20slave02_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a20_straps
  • Material: boot_tall_med_ge_a20slave02_u