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  3. alderaan
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  7. jedi_guardian
Portrait

Jedi Guardian

Level 30-31 | Strong | Defender


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Jedi VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Saber Ward
3m 0sinstantany5100%

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu Form
60sinstantany2100%

Sundering Strike

FQN: abl.​npc.​ability.​saber.​sundering_strike

Sundering Strike
4.5sinstant4 m0100%

Sweep Field

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Sweep Field
12sinstant4 m0100%

Blade Storm

FQN: abl.​npc.​ability.​saber.​blade_storm

Blade Storm
8sinstant10 m0100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8405827855488151436

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_sith_non_h01_s
        complexioncomp_human_non_c15_m
          Body details
          SlotDetails
          chestchest_robe02_bmn_archetype
          • + chest_robe02_bmn_med_jk_a01_hooddown
          • + chest_robe02_bmn_med_jk_a01_loin
          • Material: chest_robe02_med_jk_a01c01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_jk_a01c01_u_v02
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_med_jk_a01c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_jk_a01_back
          • + waist_belt_bmn_med_jk_a01_front
          • Material: waist_belt_med_jk_a01c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_jk_a01c01_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_med_jk_a01c01_u