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Portrait

Reiki

Level 42 | Elite | Interrogation Specialist


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m75100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb_ground_target

Fire Bomb
12s3s cast30 m50100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m40100%

Sever Artery

Throws a knife at the target, doing kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​npc.​ability.​tech.​sever_artery

Sever Artery
12sinstant30 m30100%

Lacerate

Stab the target with your energy blade for moderate kinetic damage, followed by mild bleed damage spread over the next few seconds.

FQN: abl.​npc.​ability.​tech.​shiv_bleed

Lacerate
15sinstant4 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 11338780804967416408

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a03
  • Material: head_zabrakrep_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gecollar01_bms_archetype
  • Material: face_gecollar01_med_ge_a20slave02_u
hairhair_zabrakrep_bms_non_a02_base
  • + hair_zabrakrep_bms_non_a02_front
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h28_p
    eyecolor
     eyecolor_zabrak_non_h03_s
      complexioncomp_zabrak_non_c24_m
        facepainttattoo_zabrak_non_good06_u
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_med_ge_a20_tunic
          • + chest_tight_bms_med_ge_a20_hooddown
          • + chest_tight_bms_med_ge_a20_shld
          • Material: chest_tight_med_ge_a20slave02_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a20slave02_u_v01
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_ge_a20_cuff
          • Material: hand_glove_med_ge_a20slave02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a20_back
          • + waist_belt_bms_med_ge_a20_front
          • Material: waist_belt_med_ge_a20slave02_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a20slave02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a20_straps
          • Material: boot_tall_med_ge_a20slave02_u