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  3. seasons
  4. 01
  5. ep_11
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  7. finale
  8. probe_add
Portrait

Tactical Munition Droid

Level 65-70 | Standard | Melee Droid


Attributes

Passives (9)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (3)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[probe_lock_on]

FQN: abl.​exp.​seasons.​01.​ep_11.​walker.​probe_lock_on

[probe_lock_on]
60sinstant70 m500100%

Self-destruct

FQN: abl.​exp.​seasons.​01.​ep_11.​walker.​probe_self_destruct

Self-destruct
2h 46m 40s3s channel4 m400100%

Ranged Attack

(Standard attack for Probe Droid)

FQN: abl.​flurry.​droid.​probe_droid.​probe_droid_ranged

Ranged Attack
1.5sinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creatureprobe_recon_a01
  • Material: probe_recon_a01_v01
All NPCs with this appearance (145)