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  2. test
  3. alexc
  4. mktg
  5. pc
  6. trooper_02
Portrait

[trooper_02]

Level 1 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bfn_non_a03
  • Material: head_cathar_non_a03c01_f
  • Eye material: eye_cathar_non_a01c01_f
  • Skin color is hued into slot: 0
hairhair_cathar_bfn_non_a04
  • Material: hair_cathar_non_a04_v01_f
skincolor[empty]
eyecolor
 eyecolor_sith_non_h01_s
    complexion[empty]
    facepaintpattern_cathar_non_c03_u
      agescar_human_non_c04_u
        Body details
        SlotDetails
        chestchest_armor01_bfn_archetype
        • + chest_armor01_bfn_heavy_tr_a03_bandoleer
        • Material: chest_armor01_heavy_tr_a03c03_f
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_heavy_tr_a03c01_u_v01
        handhand_gauntlet_bfn_archetype
        • + hand_gauntlet_bfn_heavy_tr_a03_back
        • Material: hand_gauntlet_heavy_ge_a04reptrooper02_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_heavy_tr_a03_front
        • + waist_belt_bfn_heavy_tr_a03_back
        • Material: waist_belt_heavy_tr_a03c01_u
        legleg_armor02_bfn_archetype
        • Material: leg_armor02_heavy_ge_a04reptrooper03_f_v02
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_heavy_tr_tier_a03_cover
        • Material: boot_tall_heavy_tr_tier_a03c01_u