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  7. alde_elite_guard
Portrait

Alde Elite Guard

Level 28-29 | Strong | Melee Specialist


Attributes

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sever Artery

Throws a knife at a random target within 30m, doing minor kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​npc.​ability.​tech.​sever_artery_random

Sever Artery
12sinstant30 m210100%

Overload Saber

Charges your sabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for <<1>> elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​overload_saber

Overload Saber
12sinstantany200100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m150100%

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​npc.​ability.​saber.​ravage

Ravage
30s3s channel4 m120100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m90100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m80100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m70100%

Surge

Strikes all nearby targets with the lightsaber, throwing them away from the caster and stunning them briefly.

FQN: abl.​npc.​ability.​saber.​surge_no_knockdown

Surge
60sinstant4 m50100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bms_archetype
  • Material: face_gehelmet09_heavy_ge_a16military02_u
hairhair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • + 1143434 – not found
  • + 1312100 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor[empty]
haircolor
 haircolor_human_non_h06_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c29_m
        ageage_non_non_mid01_m
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_heavy_ge_a16_plate
          • + chest_baggy_bms_heavy_ge_a16_back
          • Material: chest_baggy_heavy_ge_a16military02_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a16military02_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_heavy_ge_a16_forearm
          • Material: hand_gauntlet_heavy_ge_a16military02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_ge_a16_back
          • + waist_belt_bms_heavy_ge_a16_front
          • Material: waist_belt_heavy_ge_a16military02_u
          legleg_pant_bms_archetype
          • Material: leg_pant_heavy_ge_a16military02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_ge_a16_shin
          • Material: boot_tall_heavy_ge_a16military02_u
          All NPCs with this appearance (4)