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Portrait

Allied Ongree Champion

Level 50 | Standard | Quickshot


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany500100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m20100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m0100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 1711429982140800938

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_ongree_bma_non_a01
  • Material: head_ongree_bma_non_a01_v02
  • Eye material: eye_ongree_non_a01_c01
head_ongree_bma_non_a01
  • Material: head_ongree_bma_non_a01_v04
  • Eye material: eye_ongree_non_a01_c01
Body details
SlotDetails
chest
(one of 2)
chest_jacket_bma_archetype
  • + chest_jacket_bma_med_ge_a31_arm
  • + chest_jacket_bma_med_ge_a31_scarf
  • Material: chest_jacket_med_ge_a31tribal04_m
chest_jacket_bma_archetype
  • + chest_jacket_bma_med_ge_a31_arm
  • Material: chest_jacket_med_ge_a31tribal04_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_med_ge_a31tribal04_u_v01
handhand_glove_bma_archetype
  • + hand_glove_bma_med_ge_a31_forearm
  • Material: hand_glove_med_ge_a31tribal04_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a31_back
  • + waist_belt_bma_med_ge_a31_front
  • Material: waist_belt_med_ge_a31tribal03_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a31tribal04_m_v01
bootboot_tall_bma_archetype
  • + boot_tall_bma_med_ge_a31_shin
  • Material: boot_tall_med_ge_a31tribal04_u
All NPCs with this appearance (2)