1. NPCs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. difficulty_1
  8. boss
  9. dread_master
  10. companions
  11. andronikos
Portrait

Andronikos Revel <Your Companion>

Level 55 | Strong | Ranged


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nightmare

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​companions.​time_limit

Nightmare
2m 0sinstant50 m200100%

[trigger_50_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_50_health

[trigger_50_health]
50m 0sinstant100 m100100%

[trigger_75_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_75_health

[trigger_75_health]
50m 0sinstant100 m100100%

[trigger_25_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_25_health

[trigger_25_health]
50m 0sinstant100 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​companions.​ranged

Ranged Attack
noneinstant30 m50100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.andronikos_revel

Starts conversation: cnv.location.companion_characters.sith_inquisitor.andronikos_revel.andronikos_revel

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a01
  • Material: head_human_bmn_non_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h22_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_andronikus01_m
        facepainttattoo_human_non_andronikus01_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • Material: chest_baggy_med_sm_a03c04_m
            bracerbracer_tall_bmn_archetype
            • Material: bracer_tall_med_sm_a03c04_u_v02
            handhand_glove_bmn_archetype
            • + 1001631 – not found
            • Material: hand_glove_med_sm_a03c04_u
            waistwaist_belt_bmn_archetype
            • Material: waist_belt_med_sm_a03c04_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sm_a03c04_m_v02
            bootboot_tall_bmn_archetype
            • Material: boot_tall_med_sm_a03c04_u
            All NPCs with this appearance (12)