1. NPCs
  2. location
  3. dromund_kaas
  4. class
  5. sith_sorcerer
  6. at_the_foot_of_the_colossus
  7. apprentice_dumat
Portrait

Apprentice Dumat

Level 12-14 | Strong | Reaver


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sweeping Slash

Hits target within melee range in a frontal cone for moderate damage to each. Requires dual-wield melee weapons.

FQN: abl.​npc.​ability.​saber.​sweeping_slash

Sweeping Slash
9sinstant4 m10100%

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m0150%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m0200%

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany0200%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 9199902464650407457

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a01_goatee
  • + facehair_human_bmn_caucasian_a01_chops
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h28_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c26_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_sw_a01_shld
          • + chest_tight_bmn_med_sw_a01_chest
          • + chest_tight_bmn_med_sw_a01_loin
          • Material: chest_tight_med_sw_a01c03_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_sw_a01c03_u_v02
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_med_sw_a01_back
          • Material: hand_gauntlet_med_sw_a01c03_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_sw_a01_front
          • + waist_belt_bmn_med_sw_a01_back
          • Material: waist_belt_med_sw_a01c03_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_sw_a01c03_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_sw_a01_knee
          • Material: boot_tall_med_sw_a01c03_u