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  7. selkath_resistance_commander
Portrait

Captain Jhanil <Leader of the Selkath Resistance>

Level 75 | Elite | Tank


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m1000100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m999100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.selkath_resistance_commander

Starts conversation: cnv.exp.04.manaan.story.empire.scene_03_selkath

Loot information

Loot package: 12892647450175272427

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_selkath_bmn_non_a03
  • Material: head_selkath_bmn_non_a03_v03
  • Eye material: eye_selkath_non_a03_v03
faceface_gehelmet158_bmn_archetype
  • Material: face_gehelmet158_med_ge_a126c01_u
Body details
SlotDetails
chestchest_invisible_bmn_archetype
  • + chest_invisible_bmn_med_ge_a126_body
  • + chest_invisible_bmn_med_ge_a126_straps
  • + chest_invisible_bmn_med_ge_a126_shoulder
  • Material: chest_invisible_med_ge_a126c02_u
bracerbracer_invisible_bmn_archetype
  • + bracer_invisible_bmn_med_ge_a126_forearm
  • Material: bracer_invisible_med_ge_a126c01_u
handhand_glove_bmn_archetype
  • Material: hand_glove_med_ge_a126c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_tr_mtx10_back
  • + waist_belt_bmn_heavy_tr_mtx10_belt
  • + waist_belt_bmn_heavy_tr_mtx10_front
  • Material: waist_belt_heavy_tr_mtx10c01_u
legleg_invisible_bmn_archetype
  • + leg_invisible_bmn_med_ge_a126_lower
  • Material: leg_invisible_med_ge_a126c01_u
bootboot_tall04_bmn_archetype
  • + boot_tall04_bmn_med_ge_a126_foot
  • Material: boot_tall04_med_ge_a126c01_u
All NPCs with this appearance (2)