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  4. nil_duru
Portrait

Chief Engineer Nil'Duru

Level 70 | Elite | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Impulse

AOE Knockback + Snare

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​tech_pulse_foreman

Impulse
15sinstant6 m500100%

Ion Burst

Jolts everything in a 10-meter cone with a ion pulse, dealing <<1>> elemental damage to up to 8 targets.

FQN: abl.​exp.​seasons.​02.​ep_04.​caretaker_droid_boss.​ion_squall

Ion Burst
18s2s channel10 m400100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a02
  • Material: head_chiss_bms_asian_a01_c02
  • Material 1: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_cathar_bms_non_a08
  • Material: hair_cathar_non_a08_v01
skincolor
 skincolor_chiss_non_h02_p
    haircolor
     haircolor_chiss_non_h01_p
      complexioncomp_human_non_c21_m
        Body details
        SlotDetails
        chestchest_trenchtight_bms_archetype
        • + chest_trenchtight_bms_light_ge_a96_arm
        • + chest_trenchtight_bms_light_ge_a96_collar
        • + chest_trenchtight_bms_light_ge_a96_shoulder
        • + chest_trenchtight_bms_light_ge_a96_cloth
        • Material: chest_trenchtight_light_ge_a96c01_u
        bracerbracer_short_bms_archetype
        • Material: bracer_short_light_ge_a96c01_u
        handhand_glove_bms_archetype
        • + hand_glove_bms_light_ge_a96_cuffs
        • Material: hand_glove_light_ge_a96c01_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_light_ge_a96_front
        • Material: waist_belt_light_ge_a96c01_u
        legleg_pant_bms_archetype
        • Material: leg_pant_light_ge_a96c01_u
        bootboot_tall_bms_archetype
        • + boot_tall_bms_light_ge_a96_pads
        • Material: boot_tall_light_ge_a96c01_u